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Development & Enhancement - Reports, Charts and Tables

The following reports, charts and tables are available to you when you purchase a Development & Enhancement Web Subscription. New reports, charts and tables are added regularly.  Subscribe now.

Charts and Tables

Project Delivery Rate by Programming Language - All Platforms
This table provides project delivery rates (PDRs) for programming languages across all development platforms (development platform actually indicates development process and environment).  You can use this table as a base for your estimates and to help you build an estimation framework (the Practical Project Estimation book provides guidelines and examples for the use of the ISBSG data for estimating).  It is important to remember that programming language is only one factor that can influence the overall project delivery rate.

New Development Activity Effort Ratios
This chart shows the percentages of the total new development effort spent on the six activity types. You can use these ratios to help you estimate a new development project and monitor and recalibrate likely effort during a new development.

Enhancement Activity Effort Ratios
This chart shows the percentages of the total enhancement project time spent on the six activity types.   You can use these ratios to more accurately estimate effort for an enhancement project and to monitor and recalibrate likely effort during an enhancement project.

New In-house Development Role Effort Ratios
This chart shows the percentages of the total new development project time spent by the various types of personnel involved in projects that are developed in-house (where the developers and end users work for the same organization).   Use these ratios to more accurately estimate effort and cost by resource type for an in-house development project.

Enhancement Project Role Ratios
This chart shows the percentages of the total enhancement project time spent by the various types of personnel involved. Use the ratios shown in this chart to more accurately estimate effort and cost by resource type for an enhancement project.

Analysis Reports

This forty-five page report provides valuable insight into the development and enhancement performance of three different types of applications:  Real-Time, Infrastructure and Business. The analysis is based on two data sets,  one set comprising 334 projects that have been sized using the COSMIC method and one set comprising 272 IFPUG/NESMA sized projects.

The analysis results underline the importance of treating these three types of applications differently when estimating and benchmarking.  Project Delivery rates and duration times are provided along with useful charts of the correlations of Effort, Productivity and Duration to software size. The productivity rates of different Programming Languages are compared, as is the impact of software size on productivity.

Outsourcing, Offshoring, Inhouse - How do they compare?

In this report we present the results of an analysis of the projects in the ISBSG R10 Development & Enhancement repository in order to answer the following questions:
1. How do outsourced projects compare to in-house projects? Are there any differences in the types of projects, the methods used, or the indicators of project performance?
2. How do onshore projects compare to offshore projects?

Early Lifecycle Software Estimation

Often, when a software project is simply an idea, you need to provide an indicative estimate of the possible cost and duration to provide an indication of whether the project idea is feasible. This paper describes an early lifecycle estimating technique that uses a combination of formulae and the ISBSG project delivery rate tables. Using the information in this paper you can produce an estimate range for the effort and duration of a proposed software development. Practical examples and the required tables are provided.

Package Customisation - What to expect

This ISBSG special analysis reveals that choosing and implementing a package has advantages over developing new software, provided that the implementation is either turnkey or utilises customistation facilities provided with the package. Package projects that involve changes to the package source code perform worse than development projects.

Planning Projects - Phase Effort Ratios

The ISBSG collects data about the effort for each of six phases of a project: Plan, Specify, Design, Build, Test and Implement. Knowing the percentage ratios of these phases is very useful for project estimation, project management and benchmarking. This report presents these phase ratios for both enhancement and new development projects and provides and example of their use.

Planning Projects - Role Effort Ratios

For this report we looked into the ISBSG data to provide a guide for the percentage effort that each role is likely to require during a project. The report lays out the findings of our investigation & statistical analysis and provides useful charts of the role effort ratios for all projects and then for outsourced and in-house projects.

Software Project Characteristics that impact Development Productivity

This report highlights that there are a host of project characteristics and risk factors to consider when estimating software projects or benchmarking their productivity. It is important to carefully analyse these to ensure that you are comparing “apples with apples” or to allow for them by adjusting any estimate derived from a broad range of projects.

Software Project Costs

In this report we look at costs per function point and costs per hour, and provide some useful rules of thumb.

Software Project Estimates - how accurate are they?

We look at estimates of size, effort, duration and cost; how people have gone about estimating their projects; the accuracy of the estimates and the relationships between estimates. Here are some of the findings:
Size estimates are usually based on a data model; functional specification or analogy with a previous project
Project effort estimates are only accurate for less than a quarter of projects
Despite effort being poorly estimated 51% of projects were delivered on time
When functional size-based techniques are used for a cost estimate, the estimate is within 20% of the actual cost 90% of the time.

Team Size Impacts Special Report

The ISBSG data shows that there are three main factors that impact software development productivity: programming language, development platform and team size. The first two have the most significant effect but it is also important to consider the impact of team size. The latest ISBSG Special Report reveals that teams of nine or more are significantly less productive than smaller teams. Project managers faced with larger teams should adjust their project estimates to reflect this lower productivity expectation.

Techniques & Tools Special Report II

In the first paper on techniques & tools we primarily reported on their impact on the Project Delivery Rate of projects. The research for that report led to more questions about what impact tools & techniques have on other aspects of projects. In this report we look beyond PDR to provide information about Speed of Delivery; Defect Density; Team Sizes and any changes in project Phase Ratios that have resulted from the use of a technique or tool. We also provide a comparision with research done by Capers Jones of SPR. What works and what doesn't? Are there any silver bullets?

Web Projects - how are they different?

In this paper we present the results of an analysis of the web projects in the ISBSG R10 repository and compare them to nonweb projects. The intent of this analysis is to gain an understanding of any factors that make web projects different, so that project estimation, planning and benchmarking of web projects can be better managed.
There are four main areas of analysis reported in this document:
1. A comparison of key project measures – web and non-web project data sets
2. Effort by development phase – a comparison – web and non-web projects
3. Use of techniques and tools – a comparison – web and non-web projects
4. Typical team sizes for web projects.

Real-Time vs Business Application and Component Software Projects
A Special Analysis using COSMIC and IFPUG Sized Software Project data sets

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