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Special Analysis Reports

The ISBSG regularly releases special analyses covering topics of value to IT practitioners and IT customers. Non English versions of these papers may be available from the ISBSG Member in each country.  

You receive free access to all these reports when you become an ISBSG Special Reports & Web Subscriber.

Format: PDF via email
Cost: €200 EUR per report (Corporate distribution permitted)

Team Size Impact on Project Delivery Rate

Despite the legendary 'Mythical Man Month', software project estimation often  ignores the impact of team size.  Adding more people to a project can have a negative impact on productivity and duration.  The ISBSG data clearly shows this.

This Special Analysis Report looks at the impact that both team size and software size have on productivity. The report provides data in tables and charts, and examples that you can use to produce more accurate estimates by taking into account the impact of team size and software size when you are estimating.

Project Durations by Size and Effort

Effort and duration are the two main factors that are sought from software estimation exercises. Customers for software want to know how long it will take to develop the software and how much it will cost.  Cost can be derived once the effort is known.

This Special Analysis Report concentrates on project duration.  The report provides useful information that can be used to obtain an approximate duration for a software project based on the known software size or effort; or to provide a “reality check” of an existing estimate of duration.

Real-Time vs Business Application and Component Software Projects
A Special Analysis using COSMIC and IFPUG Sized Software Project data sets

Special price €80 EUR Single User License

This forty-five page report provides valuable insight into the development and enhancement performance of three different types of applications:  Real-Time, Infrastructure and Business. The analysis is based on two data sets,  one set comprising 334 projects that have been sized using the COSMIC method and one set comprising 272 IFPUG/NESMA sized projects.

The analysis results underline the importance of treating these three types of applications differently when estimating and benchmarking.  Project Delivery rates and duration times are provided along with useful charts of the correlations of Effort, Productivity and Duration to software size. The productivity rates of different Programming Languages are compared, as is the impact of software size on productivity.

Managing Your Maintenance & Support Environment

This first analysis report from the ISBSG Maintenance & Support (M&S) repository provides some initial information to help those involved in the management of M&S resources to better understand what demands are placed on M&S teams and where their effort is spent.  

Outsourcing, Offshoring, Inhouse - How do they compare?

In this report we present the results of an analysis of the projects in the ISBSG R10 Development & Enhancement repository in order to answer the following questions:
1. How do outsourced projects compare to in-house projects? Are there any differences in the types of projects, the methods used, or the indicators of project performance?
2. How do onshore projects compare to offshore projects?

Early Lifecycle Software Estimation

Often, when a software project is simply an idea, you need to provide an indicative estimate of the possible cost and duration to provide an indication of whether the project idea is feasible. This paper describes an early lifecycle estimating technique that uses a combination of formulae and the ISBSG project delivery rate tables. Using the information in this paper you can produce an estimate range for the effort and duration of a proposed software development. Practical examples and the required tables are provided.

Package Customisation - What to expect

This ISBSG special analysis reveals that choosing and implementing a package has advantages over developing new software, provided that the implementation is either turnkey or utilises customistation facilities provided with the package. Package projects that involve changes to the package source code perform worse than development projects.

Planning Projects - Phase Effort Ratios

The ISBSG collects data about the effort for each of six phases of a project: Plan, Specify, Design, Build, Test and Implement. Knowing the percentage ratios of these phases is very useful for project estimation, project management and benchmarking. This report presents these phase ratios for both enhancement and new development projects and provides and example of their use.

Planning Projects - Role Effort Ratios

For this report we looked into the ISBSG data to provide a guide for the percentage effort that each role is likely to require during a project. The report lays out the findings of our investigation & statistical analysis and provides useful charts of the role effort ratios for all projects and then for outsourced and in-house projects.

Software Project Characteristics that impact Development Productivity

This report highlights that there are a host of project characteristics and risk factors to consider when estimating software projects or benchmarking their productivity. It is important to carefully analyse these to ensure that you are comparing “apples with apples” or to allow for them by adjusting any estimate derived from a broad range of projects.

Software Project Costs

In this report we look at costs per function point and costs per hour, and provide some useful rules of thumb.

Software Project Estimates - how accurate are they?

We look at estimates of size, effort, duration and cost; how people have gone about estimating their projects; the accuracy of the estimates and the relationships between estimates. Here are some of the findings:
Size estimates are usually based on a data model; functional specification or analogy with a previous project
Project effort estimates are only accurate for less than a quarter of projects
Despite effort being poorly estimated 51% of projects were delivered on time
When functional size-based techniques are used for a cost estimate, the estimate is within 20% of the actual cost 90% of the time.

Team Size Impacts Special Report

The ISBSG data shows that there are three main factors that impact software development productivity: programming language, development platform and team size. The first two have the most significant effect but it is also important to consider the impact of team size. The latest ISBSG Special Report reveals that teams of nine or more are significantly less productive than smaller teams. Project managers faced with larger teams should adjust their project estimates to reflect this lower productivity expectation.

Techniques & Tools Special Report II

In the first paper on techniques & tools we primarily reported on their impact on the Project Delivery Rate of projects. The research for that report led to more questions about what impact tools & techniques have on other aspects of projects. In this report we look beyond PDR to provide information about Speed of Delivery; Defect Density; Team Sizes and any changes in project Phase Ratios that have resulted from the use of a technique or tool. We also provide a comparision with research done by Capers Jones of SPR. What works and what doesn't? Are there any silver bullets?

Web Projects - how are they different?

In this paper we present the results of an analysis of the web projects in the ISBSG R10 repository and compare them to nonweb projects. The intent of this analysis is to gain an understanding of any factors that make web projects different, so that project estimation, planning and benchmarking of web projects can be better managed.
There are four main areas of analysis reported in this document:
1. A comparison of key project measures – web and non-web project data sets
2. Effort by development phase – a comparison – web and non-web projects
3. Use of techniques and tools – a comparison – web and non-web projects
4. Typical team sizes for web projects.

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